본문 바로가기

추천 검색어

실시간 인기 검색어

학술논문

영화 <아바타>와 지각의 문제에 대하여

이용수  6

영문명
A Study on the Movie 'Avatar' and Perception
발행기관
한국영화학회
저자명
손성우
간행물 정보
『영화연구』제44호, 185~205쪽, 전체 21쪽
주제분류
예술체육 > 예술일반
파일형태
PDF
발행일자
2010.06.30
5,320

구매일시로부터 72시간 이내에 다운로드 가능합니다.
이 학술논문 정보는 (주)교보문고와 각 발행기관 사이에 저작물 이용 계약이 체결된 것으로, 교보문고를 통해 제공되고 있습니다.

1:1 문의
논문 표지

국문 초록

영문 초록

With brand new image technology, computer graphics and watching method, the movie, ‘Avatar (2009)’ became the talk of the town even after several months after its release. From its theme to how the movie is experienced and perceived, Avatar centers on an ambiguous concept of the ‘body’, and this paper will attempt to study and discuss focusing on this aspect. In the narrative structure of Avatar, the main protagonist’s subject of desire is the personal issue of ‘leg recovery’ and this coincides with the desire of humanity in resources. Put blunt, to Jake Sully, the main protagonist, the story revolves around his journey in which, from his deficient or injured body, his soul-emotion is transferred into another where he finds his existence gratified. While the ‘body’ serves as the target of his desire which motivates Jake to act, by sacrificing this desire for a new body for the sake of the Navi people, in the end, he is reborn as avatar itself. (In other words, he acquires a new body.) This is basically what is at the heart of Avatar’s story. In addition, the philosophical perspective of the body is divided into monism and dualism. The body seen through the view that mind and body are one, as opposed to the view that mind and body are antagonistic of each other, is referred as a ‘phenomenological body’. According to E. Husserl, the body is naturally inherent and therefore non-transferable, forming the view that it is one’s own. One’s own body is not the target of the world but the target that is formed within the consciousness. Furthermore, we encounter the world with the point of contact of the body. M. Merleau-Ponty, who was influenced by Husserl, thought that the main agent holding the body is an agent of experience that is thought and perceived as an existence opened through the world. To him, the body is the main agent of perception as well as a tunnel connected to the world and that it holds significance in how we come in contact with the world through the body. Such phenomenological or post modern view related to the body can be found in the movie script and the way it is watched. Furthermore, the avatars in the movie serve as a sort of a medium for negotiating between humans and the Navi; it exists as a new medium that transcends the human bodily limits. The avatar exists as a ‘gap’ between these two races, humans and the Navi. In other words, the avatar is a ‘seat of vector’ between the two races.

목차

1. 들어가며
2. 몸에 대한 현상학적 사고와 〈아바타〉
3. 매개체로서의 몸
4. 서사에서의 몸의 역할
5. 〈아바타〉에 내재한 세계관과 공간
6. 나가며

키워드

해당간행물 수록 논문

참고문헌

교보eBook 첫 방문을 환영 합니다!

신규가입 혜택 지급이 완료 되었습니다.

바로 사용 가능한 교보e캐시 1,000원 (유효기간 7일)
지금 바로 교보eBook의 다양한 콘텐츠를 이용해 보세요!

교보e캐시 1,000원
TOP
인용하기
APA

손성우. (2010).영화 <아바타>와 지각의 문제에 대하여. 영화연구, (), 185-205

MLA

손성우. "영화 <아바타>와 지각의 문제에 대하여." 영화연구, (2010): 185-205

결제완료
e캐시 원 결제 계속 하시겠습니까?
교보 e캐시 간편 결제