- 영문명
- 발행기관
- 한국컴퓨터게임학회
- 저자명
- Hyun Ki LEE
- 간행물 정보
- 『한국컴퓨터게임학회논문지』제38권 1호, 36~44쪽, 전체 9쪽
- 주제분류
- 공학 > 컴퓨터학
- 파일형태
- 발행일자
- 2025.03.31
4,000원
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이 학술논문 정보는 (주)교보문고와 각 발행기관 사이에 저작물 이용 계약이 체결된 것으로, 교보문고를 통해 제공되고 있습니다.

국문 초록
This study is a follow-up study to a previous study that analyzed the process of participants with different brain tendencies using content through user interviews in developing a mobile application that reflects theories related to brain information processing. By reflecting the guidelines obtained through prototype development and user research, a responsive web that can be used in educational settings was developed. This study utilized the characteristic that Chinese characters are created by visualizing images and applied it to art education, where visual images are important in learning. Based on research on the differences in information processing methods between the left and right brains, this content was developed following the guidelines of a previous study that reflects the characteristics of information processing that differ depending on the user's brain tendencies, and we hope that it will be helpful in educational settings.
영문 초록
목차
1. Introduction
2. Theoretical background
3. Research methods and practice
4. Conclusion
참고문헌
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참고문헌
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