- 영문명
- A Study on The Technical Change of The Virtual Set and The Digital Studio
- 발행기관
- 한국영화학회
- 저자명
- 김정환
- 간행물 정보
- 『영화연구』제37호, 61~84쪽, 전체 24쪽
- 주제분류
- 예술체육 > 예술일반
- 파일형태
- 발행일자
- 2008.09.30

국문 초록
영문 초록
The cinema make the really non-existent things through the reproduction of the extremely realistic feelings, manipulates the mass society to construct the new reality of the images losing their meaning, acts as the element of construction the world of virtual reality and creates the image of illusion representing the age of simulacres. This illusionary expression of the cinema produces a new meanings and makes a total expression of masscult from the position nearest to our daily life. The digitalization and high-quality broadcasting and filming resulted in the big change in the visual culture. The visual image gradually developed over and over to induce the endless imaginative power and interest from the audience. Additionally, with the rapid development of the computer and digital technology, the technique of the visual image increasingly made us survive both the actual and virtual world. The virtual studio in TV programs is now being utilized in a lot of genres such as the news, talk shows, documentary, weather report, election programs, biographical programs and the related fields are expanded more and more. The TV broadcasting through the cinema needs the improvement of the old visual image producing method and introduction of the strong visual expression through the digitalized special effects in order to attract the concerns of the audience. With the development of the technology for the virtual reality which supports the above, we can visualize the virtual world through the virtual studio in television and also we can feel the limitless imagination. The thesis was studied for the purpose to the understanding and base of the virtual studio and to be useful in the study on the virtual studio by summarizing and brief demonstrating the substance of the virtual studio through the pipe-line consideration in order to be recognized by a single sight about what sort of technology the virtual studio is, how it is created, how it is being developed, and how it is utilized based upon the represents data that have been used so far.
목차
1. 서론
2. 본론
3. 결론
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