- 영문명
- Study on Digital Diaspora in MMORPG
- 발행기관
- 한국컴퓨터게임학회
- 저자명
- 한혜원(Hye won Han) 고지애(Halla Jeeae Ko)
- 간행물 정보
- 『한국컴퓨터게임학회논문지』제27권 2호, 17~28쪽, 전체 12쪽
- 주제분류
- 공학 > 컴퓨터학
- 파일형태
- 발행일자
- 2014.06.30

국문 초록
영문 초록
The purpose of this paper is to analyze Digital Diaspora phenomenon in Massive Multiplayer Online Role Playing Game. MMORPG is the online virtual world that users perform diverse nationalities and identities simultaneously. EVE Online (CCP Games, 2003) differs from the other MMORPGs since it has only one server which allows players to form continuous virtual communities in EVE Universe. Using Arjun Appadurai's global imagination as the methodology, this paper questions about the identities of players as organically linked, transnational, and deterritorial. There are two notions of diaspora: Classic Diaspora and Post Human Diaspora. This paper argues that the Digital Diaspora of MMORPG shows the aspects of Post Human Diaspora. Therefore, MMORPG not only reflects the social realities but also suggests alternative realities. With Diasporic characteristics of the virtual space, players of EVE become transnational citizen who have hybrid identity that can embrace diversities.
목차
ABSTRACT
1. 서론
2. MMORPG의 디지털 디아스포라 양상
3. 디지털 디아스포라의 변별 자질
4. 결론
참고문헌
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