- 영문명
- Design of using BCI ADHD Treatment Game
- 발행기관
- 한국컴퓨터게임학회
- 저자명
- 배재환(Jae Hwan Bae)
- 간행물 정보
- 『한국컴퓨터게임학회논문지』제27권 2호, 1~6쪽, 전체 6쪽
- 주제분류
- 공학 > 컴퓨터학
- 파일형태
- 발행일자
- 2014.06.30

국문 초록
영문 초록
ADHD(Attention Deficit/Hyperactivity Disorder) is a common disorder of childhood, which exhibits symptoms of hyperactivity, impulse, having difficulty in concentrating, and being easily distracted. These symptoms lead many difficulties in childhood if left untreated, and last in adolescence and adulthood in some cases. This paper analyzes serious game technology based on BCI for ADHD treatment. BCI technology is implemented by acquiring EEG via device and sending commands into input-output device by signal processing. In order to apply serious games based on BCI, it requires building a database with relevant resources of analysis and study of ADHD infants and children behavioral patterns first. Based on it, it is suggested to design and develop serious games that are well balanced in fun elements and functional elements on the consideration of levels of difficulties.
목차
ABSTRACT
1. 서론
2. BCI 및 기능성게임의 개요
3. 기능성 게임 설계
4. 결론
참고문헌
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