- 영문명
- An Exploratory Study on Heuristic and Systematic Factors Influencing Developers' Knowledge Adoption in Third-party Online Game User Communities
- 발행기관
- 한국컴퓨터게임학회
- 저자명
- 이경영(Kyung Young Lee) 양성병(Sung Byung Yang)
- 간행물 정보
- 『한국컴퓨터게임학회논문지』제26권 1호, 37~46쪽, 전체 10쪽
- 주제분류
- 공학 > 컴퓨터학
- 파일형태
- 발행일자
- 2013.03.30

국문 초록
영문 초록
The purpose of this study is to derive factors affecting online game developers' knowledge adoption in third-party online game user communities(OGUCs) and suggest a research model for the future empirical study. To accomplish this goal, we conduct an exploratory case study grounded on one of famous OGUCs operated by the third party company. Based on the heuristic systematic model(HSM) and interviews with three experienced online game developers, we identified three poster-related heuristic factors(reputation, experience, and participation level), three posting-related heuristic factors(the number of views, the number of comments, and the number of recommendations), and three posting-related systematic factors(knowledge quality, degree of disconfirmation, and degree of referencing) that influence developers' knowledge adoption. We further developed measures for these influencing factors and suggested a research model with five propositions for the future empirical study. We conclude with discussing theoretical and practical implications, along with future research of the study.
목차
ABSTRACT
1. 서론
2. 관련연구 및 이론적 배경
3. 연구방법
4. 연구모형 및 측정변수 개발
5. 결론
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