- 영문명
- The Study on the Limitation of Present 'Game Regulation' and Alternatives for Game Development
- 발행기관
- 한국컴퓨터게임학회
- 저자명
- 이승훈(Seung Hun Lee) 이하영(Ha Young Lee)
- 간행물 정보
- 『한국컴퓨터게임학회논문지』제26권 1호, 205~215쪽, 전체 11쪽
- 주제분류
- 공학 > 컴퓨터학
- 파일형태
- 발행일자
- 2013.03.30

국문 초록
영문 초록
In recent years, with the successful growth and rapid overseas expansion of Korean games, Korea's game industry has become the new engine for economic growth and positioned itself as the symbol of a successful cultural content. However, despite all this, the popular media has accused game as the cause of gambling and also violence. And every year the government is coming out with new regulations that are seriously affecting the whole game industry. Therefore, right now there is a need to introduce regulation to the game developers not as an object of condemnation or an object to be evaded. Regulation should be rethought and also measures should be taken to minimize it side effects. This study examines and tests the most recent regulations that were not suitable for games. And it shows the effectiveness and provides an alternative direction for game development.
목차
ABSTRACT
1. 서론
2. 게임개발과 게임규제의 적용
3. 게임규제 구현의 곤란성
4. 게임규제의 효과성과 대안의 모색
5. 대안적 개발 방안과 그 한계
6. 결론
참고문헌
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