- 영문명
- A Study on the Development of Game Creatures for Masking Game Characters
- 발행기관
- 한국컴퓨터게임학회
- 저자명
- 주헌식(Heon Sik Joo)
- 간행물 정보
- 『한국컴퓨터게임학회논문지』제27권 3호, 203~209쪽, 전체 7쪽
- 주제분류
- 공학 > 컴퓨터학
- 파일형태
- 발행일자
- 2014.09.30

국문 초록
영문 초록
This study proposed the development of creatures for making game characters. A creature is a living being and it comprehends everything including the real world, the universe, and virtual worlds. Creatures are characterized by creation and transformation, and they complete game characters. Completed character creatures can be used in games, animations, movies, comics, smart phone games, etc. There are various materials of creatures including plants, birds, mammals, and humans, and these materials can be expressed as game creatures and used in making game characters. In this study, creatures were developed in the forms of bird, mammal, and human. Combined with game background, game characters generated from such creatures produce game contents that are usable in various areas. This study suggests developing more diverse creatures to be utilized in areas where game contents are required.
목차
1. 서론
2. 캐릭터 사용의 의미
3. 크리쳐의 사용 영역 및 확장성
4. 크리쳐에 의한 게임 캐릭터 제작
5. 결 론
참고문헌
해당간행물 수록 논문
참고문헌
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