- 영문명
- Discourse upon Educational Game: Pedagogical Game
- 발행기관
- 한국컴퓨터게임학회
- 저자명
- 강신천(Shin Chun Kang)
- 간행물 정보
- 『한국컴퓨터게임학회논문지』제26권 4호, 1~8쪽, 전체 8쪽
- 주제분류
- 공학 > 컴퓨터학
- 파일형태
- 발행일자
- 2013.12.30
국문 초록
영문 초록
Education and Game are the main keyword for the future society. Many countries are taking notice of these to improve the competitive power of their countries. Educational Game is not Education for Game but Game for Education. By the way, there are many definitions for the Educational Game and many discourse about the relations between Education and Game. It is necessary and meaningful to discourse about setting of relations between Education and Game in this point of the time. Generally, some former studies are focused on functions of Education using Game but this study tried to back to the basic with discoursing about the definition of Education and Game itself. Finally, this study drove the definition of Pedagogical from discourses among Education, Game and Educational Game. Educational Games are going to be developed plenty but we get some problems for adjusting the balance between the goal for the Game and the goal for the Education or blending game elements for the fun with cognitive knowledges which are learned during game play. Pedagogical Game can give some suggestions to solve these kind of problems or to make you back to the basic discourse between Education and Game.
목차
1. 서론
2. 교육 담론과 게임
3. 게임 담론과 교육
4. 교육용 게임 담론: Pedagogical Game
5. 결 론
참고문헌
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