학술논문
The Current Composition and Characteristics of Chinese Digital Game Players
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- 영문명
- 발행기관
- 아시아사회과학학회
- 저자명
- Xuan Li Boling Zheng
- 간행물 정보
- 『Journal of Asia Social Science』Vol.12 No.2, 1~14쪽, 전체 14쪽
- 주제분류
- 사회과학 > 사회과학일반
- 파일형태
- 발행일자
- 2024.06.30
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국문 초록
The current composition and characteristics of Chinese digital game players exhibit a multi-layered complexity, with mobile games, PC games, and console games each displaying unique cultural and social traits among their respective player communities. By tracing the evolution of Chinese digital game players from the early arcade era, through the subsequent internet café era, to the current mobile-dominated environment, it becomes clear that player demographics have diversified in tandem with technological advancements and market shifts. Mobile game players, who constitute a vast majority and possess strong virtual social needs, have emerged as the primary driving force in the digital game market. PC game players continue to prioritize high-quality gaming experiences, with electronic sports occupying a prominent position. Meanwhile, console game players tend to engage in physical collections and offline social activities, maintaining interest in exclusive games on console platforms. Although significant differences exist among these player groups in terms of consumption habits, cultural affiliations, and social patterns, the phenomenon of overlapping identities is also widespread. Through an analysis of the composition and characteristics of various player groups, as well as an outline of the landscape of China’s digital game user market, this study aims to provide a foundation for future research into market trends.
영문 초록
목차
1. A Brief History of the Growth of Chinese Game Players
2. The Current Composition of Chinese Digital Game Players
3. Main Characteristics of Current Chinese Mobile Game Players
4. Main Characteristics of Current Chinese PC Game Players
5. Main Characteristics of Current Chinese Console Game Players
6. Conclusion
References
해당간행물 수록 논문
- A Study on the Confucian Ideology of Benevolence in Chinese Martial Arts Movies
- The Current Composition and Characteristics of Chinese Digital Game Players
- A Study of Key Figures in the Leap Period of Korean Dance: Focusing on Song Beom
- Investigating the Driving Mechanism of Intangible Cultural Heritage Short Videos Distribution in the New Media Environment
- The Narrative Aesthetics of Black Myth Wukong under the Principles of Cinematic Narrative
- Journal of Asia Social Science Vol.12 No.2 Contents
- The Illusion of Feminism: A Research on Female Characters in Korean Movies
- Research on Image Scheduling Based on “Tolerance” and “Release” : Take Ang Lee’s Films Sense and Sensibility and Brokeback Mountain as Examples
- 《太宗實錄》情狀副詞研究
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