- 영문명
- Knowledge structuring and Hypertext
- 발행기관
- 한국언어문학회
- 저자명
- 이용욱(Lee, Yongwook)
- 간행물 정보
- 『한국언어문학』韓國言語文學 第99輯, 341~360쪽, 전체 20쪽
- 주제분류
- 어문학 > 한국어와문학
- 파일형태
- 발행일자
- 2016.12.31

국문 초록
영문 초록
The researcher presents humanities that understands, interprets, and leads technology as a new methodology that will replace digital humanities. This challenging humanities research methodology, which can be conceptualized as
“Humanities engineering,” declares the beginning of the 3.0 humanities era.
If traditional humanities was humanities 1.0, digital humanities, which actively attempted to recruit IT as a research methodology is 2.0, and humanities engineering that aims to view humans and society from a deeper and broader
viewpoint than technology by taking the help of technology is humanities 3.0.
This process is organized in the following table .
The ancient Greeks did not distinguish between art and technology. They used and applied the term “technology”to art and practice, that is, piece and stonemason. However, in this era, humanities has reached the highest level of
achievement. As technology, which was a mere shadow of the arts so far, created a new form called information that is comparable to art, the meaning of the human, who is the creator of art, user of technology, consumer of information, and producer of knowledge, became more important. Now, humanities should interpret not only art but also technology. If the function of interpreting symbols has not been abandoned, the symbol of technology should also be the subject of humanities research.
Art and technology are fraternal twins. Although both use tools, they are different in terms of form, content, function, efficiency, value, and orientation.
목차
1. 서론
2. 네트워크사회와 지식구조화
3. 기억의 네트워크와 하이퍼텍스트
4. 하이퍼텍스트와 기억의 순환성
5. 결론
키워드
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