- 영문명
- An Exploratory Study on the Extraction of Game Addiction Factors
- 발행기관
- 한국IT서비스학회
- 저자명
- 박정은(Jeongeun Park) 권혁인(Hyeogin Kwon)
- 간행물 정보
- 『한국IT서비스학회지』한국IT서비스학회지 제6권 제3호, 163~177쪽, 전체 15쪽
- 주제분류
- 경제경영 > 경영학
- 파일형태
- 발행일자
- 2007.12.30
국문 초록
영문 초록
This research is the concept of a game addiction absorbed in the game based on the review and analysis of factors that affect the characteristics of game addiction, it is appropriate to extract the purpose of factors. Game addiction factor is composed of a total of 32 questions, and a total of 356 people, to collect data through surveys. Factor analysis of the collected data to the target as a result of physical and mental problems, loss of control, tolerance, and avoidance of real world consists of three sub-factors. Factors that affect flow of tolerance and loss of control, and avoid the real world, including two sub-factors that could determine. Diagnostic game addiction factor in the reliability coefficients (Cronbach alpha) is a robust .966 aspects in the event. The game addiction scale score of 90-game addiction by category ‘regular user", 90 points and 114 between the terms ‘potentially dangerous user’ and 13 percent of the overall. Finally, more than 115 points in the ‘high-risk user" has been classified as 5% of the overall distribution of the notice that. Such factors extract game is a game addict, addicted users of the game and tend to properly evaluate and navigate game addiction-related problems early in the game addiction and found it could be used properly.
목차
Abstract
1. 서론
2. 이론적 배경
3. 연구방법
4. 연구결과
5. 결론
참고문헌
저자소개
1. 서론
2. 이론적 배경
3. 연구방법
4. 연구결과
5. 결론
참고문헌
저자소개
해당간행물 수록 논문
참고문헌
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