- 영문명
- A Study on the Relationship between Game-playing and Spatial Expansion Cognition in terms of Pervasive Game
- 발행기관
- 한국컴퓨터게임학회
- 저자명
- 박승이(Seungie Park) 길태숙(Taesuk Kihl)
- 간행물 정보
- 『한국컴퓨터게임학회논문지』제30권 4호, 147~155쪽, 전체 9쪽
- 주제분류
- 공학 > 컴퓨터학
- 파일형태
- 발행일자
- 2017.12.30
국문 초록
영문 초록
This study was to design a game in which physical space and virtual space are mixed, and examine whether the game players could recognize the location and the building information encountered through game play. To do this, after creating a game with a mixture of physical space and virtual space, we conducted two experiments with college students. As a result, we found that players learned the spatial location and building information by playing the game made for this study, and found that the exchange and interaction between players’ acts as part of the game were able to change game play itself.
목차
1. 서론
2. 연구 배경
3. 연구내용 및 방법
4. 실험 결과
5. 결론 및 함의
해당간행물 수록 논문
참고문헌
최근 이용한 논문
교보eBook 첫 방문을 환영 합니다!
신규가입 혜택 지급이 완료 되었습니다.
바로 사용 가능한 교보e캐시 1,000원 (유효기간 7일)
지금 바로 교보eBook의 다양한 콘텐츠를 이용해 보세요!