- 영문명
- A Study of the game designing modularization method
- 발행기관
- 한국컴퓨터게임학회
- 저자명
- 전준현(Joon Hyun Jeon) 정의준(Eui Jun Jeong)
- 간행물 정보
- 『한국컴퓨터게임학회논문지』제29권 1호, 63~70쪽, 전체 8쪽
- 주제분류
- 공학 > 컴퓨터학
- 파일형태
- 발행일자
- 2016.03.30
국문 초록
영문 초록
It is important matter to develop game that game designs should consider improving game development, especially work schedules. We hardly ever see the game design documents, because almost all game development is privileged information, not to be shared with the general public. So many developers put a lot of work in. If the time is saved by modularization of game design documents. This paper focuses on discussion of the game planning method through making modularization of design documents. In order to achieve this purpose, first, find out the consist of games. Second, extract common game design elements and considerations. It can help for game developers who start game planning or design for the first time, also it can be reduced time needed for design documents.
목차
1. 서론
2. 게임기획 모듈화
3. 게임기획 모듈화 방안
4. 결 론
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